nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. ([T] a design most sublime)
News about that new Thief game whose working title is too silly to reproduce here is pretty scarce. For all that it was announced more than a year ago, there have been no trailers, no concept art, no prospective features, no hints about the plot or tone or setting or protagonists it may or may not have (and since the third game rounded off the overarching plot pretty definitely, those parts would be important. Those last four things are Thief - their interplay and interconnection with the game mechanics and design made it beautiful). It's been relegated to the back of my mind lately mostly because SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM and to a lesser extent various other things I've been following. And life, too. I suppose life is involved somewhere.

I just found something to spark my interest again, though; a piece of flotsam kicked up by Good Old Games getting their hands onto Thief Gold and Thief 2: Metal Age and poking them into working on today's computers. (Run and buy them now!) Thief did things with sound that games today still don't do. So it was somewhat of a relief to find the fellow in charge of the new game's noise-making (Paul Wier), despite not being Eric Brosius, making this presentation about generative sound (or making noises that shift smoothly in tone, key, scale and general mood according to specific game states on the fly, rather than composing looped backing tracks for each setting or situation). And it was an instant sell for me because of the slow thrumming atmosphere he brought about. No heavy percussion, no noticeable melody, just...foreboding.

Because of course, Thief is not about being James Bond or Solid Snake or Sam Fisher or Catwoman. It's darkness and stone, old magic and the dead, and the ever-present press of technology and zealotry.

...Anyway it's called Stealing Sound and if you don't want to listen to a somewhat nasal-sounding dude talking about the processes going on you can just skip to the last two or three minutes and listen to the impromptu track he plays. The volume might need to be turned up. Also headphones are possibly necessary for the proper experience. Mmm, tasty noise.
nano_moose: The Iron Giant. Said Giant beaming adorably. (glee!!!)
So I'm watching the ten minutes of mildly spoilery Bioshock Infinite game footage that's just been released, 'cause if nothing else I can be relied upon in my nerdery targets, and exactly one minute in I hear the voice of Booker DeWitt, the protagonist.

And he's Garrett.

Seriously, he's Stephen Goddamn Russell doing his Garrett-voice, sounding as rough and cynical as he ever has (except more American. And less of a stoic loner).












SWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET

I was excited about this before, because AEROSHOCK BIOSHIP BIOSHOCK WITH AIRSHIPS, but now I can add 'Ex-Pinkerton Garrett' to my mounting glee.
nano_moose: Assassin's Creed. Altair plunges down with his hidden blade unsheathed. His shadow is that of an eagle diving. (talon)
It's been raining for the past week. Like, non-stop. Dog is displeased with this state of affairs. Towns up north are being flooded out. I never thought I would miss the searing light of the sun, but oh god humidity.

So let's have ourselves some meme answers and then go find a blanket.

Meme Answers, Part One: Reasons to Avoid People in Hoods )

More answers to come!
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (can hear you breathing)
I'm bored. My degree of boredom is truly astonishing. I also have not posted in days.

To atone for my sin, and also to relieve my boredom, have a tiny little Thief picspam! Though you can click on the pictures to make them bigger. It is a strange and baffling state of affairs in a tiny picspam.

Thief: The Dark Project )

Thief: The Metal Age )

Thief: Deadly Shadows )

gzzzzrrrgh

Aug. 1st, 2009 12:12 pm
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (nerdrage!!!!)
I ate'nt dead. Despite my best efforts, however, when a couple of my neighbors decided it would be awesome to play music and talk at 3 AM at volumes you could probably hear two levels above and below, I was unable to set them on fire with the power of my mind alone. They didn't even have the decency to talk about or listen to anything interesting!

So I think I'm going to post some links to gorgeous fanart.

Pretties will make me feel better. )
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (listen closely)
Eidos. Eidos, please, I could never say I wouldn't love a new Thief game - especially if it'll mean the old ones get exposure. And you understand - the same team as Deus Ex 3, yes, yes, exactly. The two series have always been tied so closely together, have such similar gameplay philosophies.

But change that title. Change it right now. I am begging you, on bended knee.

God, sir/ma'am, I don't ask you for much. I'm happy with what I got – really freaking grateful, actually. But I need some divine grace bestowed on this game. I have a lot of love invested - you're supposed to be love, you know. Please. ...Also, if you could add these spoilery things ), I'd be really happy. Really goddamn happy -

Okay. Right. Sorry. I'll sign off now.

OH MY GOD THIS HAD BETTER BE GOOD
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (listen closely)
Due to school and Centrelink and insane musicals and me being lazy, I have not posted in a while. It's weird, but I feel great - I've been tired or exhausted a lot, but I feel happier and more productive than I have in ages. I do my work and I clean my room and I wash my clothes and I feel good about it, and I've started reading my books again. I think they missed me. It's nice.

Anyway, I stole this meme from Squeem: comment, get given a letter, and post five or more songs starting with that letter. Squeem gave me W, so here we go! (Test mp3s only, delete in twenty-four hours, buy the albums if you like them. Y'all know the drill, I'm sure.)

Lots of soundtrack music here. )
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (listen closely)
YOU ALL SAW IT

WHO'S LAUGHING NOW? WHO'S LAUGHING NOW?

GO OUT AND PLAY YOU LOT OF REPROBATES AS SOON AS YOU FIND A COPY YES I AM AWARE HOW HARD IT IS UNLESS YOU'VE ALREADY PLAYED IT, IN WHICH CASE DISREGARD THIS MESSAGE
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (???)
Holy shit, Fallout 3 Harold is voiced by Stephen Russell.

...Okay, behind the general feeling of brainmelt and Garrett is a zombie with a tree growing from his head? is the cheering knowledge that he's still getting voice work.

Still.

Garrett is a zombie with a tree growing from his head.

Akdhdfhfgdhf what.
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (can hear you breathing)
I know a lot of people hate Thief: Deadly Shadows. Before I'd played the original series, I didn't understand why, though I do now; TDS is very, very ambitious, and when ambition doesn't come off, it makes for uneven games. TDS is a good game, but it's not as utterly brilliant as TDP and TMA. I can imagine how the fans felt playing it after waiting so long through the death of Looking Glass, especially considering the huge backlash against Deus Ex: Invisible War.

But I don't hate it. In fact, I have a weird sort of affection for it that I don't exactly have for the other games. Because, despite all the signs that it was rushed - the awful frame-rate, the half-implemented features, the glitches - it was obviously made with love. The developers were trying so hard to make a game that was both a worthy addition to the franchise and more than a carbon copy, but they ran out of time, struggling against limitations. I can still play it and dream of how it might have been, had they been given enough time, because even with all the problems they had, they still turned out a great game. It's beautiful and well-written and atmospheric and funny and creepy and strange, and I'll put up with a lot of things for that combination. Plus, I've seen what happens when the inheritors of a concept don't understand what makes it brilliant. Compared to them, Thief got off light.

So yeah, despite all the problems I see in it now, TDS doesn't deserve the hatred it gets. I mean, geez, they didn't change Garrett's voice actor or give him a love interest or make him anything other than the sarcastic, sneaky bastard who may or may not have a heart of gold, did they?

That said, fuck the tutorial. I can only assume that was publisher mandated due to the sheer concentration of suck.

Anyway! Blah blah blah, gamebabble, newly noticed things, avoiding post-Cradle spoilers. )

For those of you uninterested in Thief and/or spoilers! I just...find these pictures really gorgeous and awesome!
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (Default)
Why am I replaying Thief 3? WHY AM I REPLAYING THIEF 3? I have other games I should be playing! And DVDs I should be watching! And assignments! And -

Oh, argh, it's actually better than I remember it being before I got all spoiled by the earlier games.

Well, at least I've played it enough times that I can finish it in short order.

...

It's so creepy. I don't remember it being this creepy up until the Cradle.
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (can hear you breathing)
For this month's lessons, I will be posting Video Game Music What I Think Is Awesome. First post: Thief: Dark Project, Metal Age and Deadly Shadows.

A caveat: None of this stuff is all that musical because of the way sound is set up in the game; if anyone wants to get a single mp3 for a specific mission they have to pull the various loops and effects from the files and try and sew them into a roughly coherent whole. The result is generally a sort of 'soundscape', and while Thief has some pretty damn badass soundscapes by necessity, it's an acquired taste. I am gay for the series, so I like them. I totally understand if you guys think they're weird or boring.

Now for musics! )

And that's it for this time - next time I might do either Bioshock or Planescape Torment. Preferences?
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (can hear you breathing)
First things first: Ubisoft has released a trailer for Assassin's Creed that looks suspiciously like an extremely professional fanvid. Check it out. This game is looking so good, oh man. And I am finding myself even more intrigued by Altair than before – he seems to be...reverent. That's interesting.

(And if anyone can find me that song, I would be eternally grateful. Anyone? Anyone? Bueller?)

Replaying The Dark Project is lots of fun and also instructive, and to prove I will ramble spoilerifically about it behind the cut. )

In conclusion, listening to audio commentaries for animated movies has made me realize something. I love animators. They dork out over the most hilariously random things.
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (can hear you breathing)
To make up for not posting anything particularly long or interesting for a while, I'm gonna do a pimp post in the grand tradition of [livejournal.com profile] thebaconfat and [livejournal.com profile] memlu. I miss babbling about things that I love, which is what this journal is for in the first place, so this post will be a return to form, I hope. It will be, essentially, about how you as a person are not complete until you have played a little old game called Thief.

I started with the third game in July last year, then annoyed my brother into letting me install and play the first two, because by that point, I had fallen in love. The achingly tense gameplay, the strange and beautiful cutscenes, the whimsical details, the anti-heroic main character,the frequently hilarious writing and the magic-and-machinery visual theme all combined to hit me straight in the heart. It's remarkable how obsessed I've managed to become with this series, which has ended up influencing my storytelling and my conception of what makes a great game a whole lot more than I ever would have expected (most notably causing my obsession with light, one of the things it is famous for).

Now, seriously, these games are classics of the medium and still contain an extraordinary amount of impact and charm nine years after the fact, not to mention some truly kickass writing. But if you aren't convinced, well, click the cut and follow me.

And so our most promising acolyte left us...(no spoilers) )
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (can hear you breathing)
Yep, I finished Metal Age, and feel kinda depressed now that it's over. It was so cool having the whole game ahead of me.

I sometimes wish I could hit 'erase' on my brain and play or read things all over again. )

Weirdest Glitch Encountered: Opening the door into a crypt and watching its slow, stately flight away into the sky.

Runner-up: Stabbing a Servant out of pity and wtf-ing over the spiral of red dots that swirled over the body. Uh. I'm not sure what happened there. It was pretty impressive, though.
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (Default)
I AM THE GREATEST THIEF WHO EVER LIVED!

...But now I am sad that it's over. Hmmm.









I am not considering downloading Shadows of the Metal Age. Shut up, brain.
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (can hear you breathing)
It's cold and grey and I can hear the Servants whimpering and everything is metal he's taunting me she gave herself up for me how can I do this I'm alone all alone I...

DAMMIT BROTHER WHY DID YOU HAVE TO BORROW THE LAPTOP I WAS SO CLOSE

This game frustrates me incredibly and I still adore it. WTF man. )

When I actually finish it I'll probably post at length about it, but for now: Squeem, I have a feeling you'd looove the dynamic with Viktoria.
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (Default)
GUYS GUYS GUYS

GUYS GUYS GUYS

LIKE A PHOENIX FROM THE ASHES THE LAPTOP THAT IMPLODED HAS RISEN

Complete with all installations and save games and I think - I think I might be insensible from happiness???

:D :D :D :D

Hearing Garrett's voice again is :D :D :D oh I could kiss you you giant bastard even if you'd stab me because SO HAPPY.

Although playing from where I was, I realise one of the reasons I was so angry may have been that I was so bloody frustrated by the level I was on. Stupid Bank. Stupid tiles. Stupid robots. Oh god, I'm rusty.

BUT STILL BEST PRESENT EVER

THANK WHATEVER GOD OF RECALCITRANT MACHINES MAY EXIST

Now to actually figure how to open this damn vault. Metal Age has a bad habit of assigning pointless busywork objectives but it is still better than so many things.
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (Default)
Wha-

Whoa. Hi. I mean - yeah, hi. I-is that sunlight? What week is this?

Oh, uh, I just found out the original Thief works on one of the laptops.

...Man, I trying to downplay my joy here, but it's just not working, so: SQUEEE! )
nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (Default)
Some background for this post: when reading reviews and retrospectives of horror games and genre-busting greats, the level known as "Robbing the Cradle" in Thief: Deadly Shadows gets mentioned a lot. It is praised for its deep immersion qualities and the fact that very few people have not come out of it whimpering. It has a reputation for frightening the fuck out of people; it is reportedly the 'scariest game level ever made'.

I was well aware of this reputation.

I am a blithering coward.


It's the noises that make it, mainly. Oh sure, the residents are damn freaking-looking but they wouldn't be nearly as creepy if they didn't scream and hiss at you in suprisingly human voises. Turning on the lights is bad (in Thief you do not like light) but the metallic shriek of the machinery as I did so made me jump and yelp. And the ambience of the thing. Jesus. It's a lot like Silent Hill in that hitting mute also turns off the terror.

BUT I BEAT IT.

DESPITE THE XBOX EATING MY SAVE GAME, I BEAT IT LIKE THE PROVERBIAL BUSH.

I will accept awesomeness accolades now.

ETA: You know school's starting to get to me when I start watching the Assassin's Creed trailer (again) and immediately think, for no discernable reason; "WHOOOOO BLASPHEMY."

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nano_moose: Final Fantasy X. Yuna standing on sunset-limned water with her arms at her sides before she begins the Sending Dance. (Default)
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